Symbol Data Type

Symbol is a new primitive data type introduced in ES6.

JavaScript was first standardized in 1997. Until ES6, there were only 6 data types. They are Undefined, Null, Boolean, Number, String and Object. With the new addition of Symbol, there are 7 data types in JavaScript.

Creating symbol variable

A variable of Symbol type is created using Symbol() function.

const s1 = Symbol();
console.log(typeof s1); // "symbol"

While creating a symbol variable, we can optionally pass a description.

const id = Symbol("UserId");
const name = Symbol("UserName");

"UserId" and "UserName" are the descriptions. Descriptions help in debugging. Other than that, there is no impact for description strings.

Symbols are unique

Every symbol value returned from Symbol() is anonymous and unique. We can consider Symbol() function as a magic box which throws out a unique toy each time when we open it.

Let us create 2 symbols.

const symbol1 = Symbol();
const symbol2 = Symbol();

Here, we open the magic box 2 times. Now let us see what toy we have received by printing the symbol variables.

console.log(symbol1); // Symbol()
console.log(symbol2); // Symbol()

Both statements print Symbol() in console. Did you expect a random string? If yes, that is not happening. So, is there any way to see the contents of both variables? No. That is why they say Symbol() produces anonymous and unique values.

In that case, how can we make sure that both the variables are unique? That is a guarantee by JavaScript. Now for our relief, at least we can try comparing them.

console.log(symbol1 == symbol2); // false

Seeing a false is assuring. It means symbol1 and symbol2 are unique.

Having same description, does not create identical symbols. Descriptions are purely for debugging purpose. It does not have any impact on uniquness of generated symbols.

const s1 = Symbol("Disney");
const s2 = Symbol("Disney");
console.log(s1 == s2); // false

s1 is not equal to s2, even though their Symbol description is same.

Symbols as object keys

In JavaScript, an object key should be either a string or a symbol. Other data types are not supported as object keys. Here is an example of an object literal.

const obj = {
  name: "John Doe",
  age: 23

Now let us add a new Symbol key to obj.

obj[Symbol("id")] = 1234;

We need to use square bracket[] syntax to add a Symbol key property to an object. Dot(.) notation is not allowed to add Symbols to objects. Following code is invalid.

obj.Symbol("id") = 1234;

What is the use of having a Symbol key?

Symbol keys in

obj object which we created above now have 3 keys(2 strings and 1 symbol). Now let us log the key names using loop.

for (key in obj) {

And the output is


We cannot see Symbol("id") in the list. Symbol keys act like private properties(in reality, they are not). They are not looped through when used with loop.

So, is this hiding behaviour applicable for all loops on objects?

Symbol keys with Object.keys()

The Object.keys() method returns an array of a given object's own enumerable property names, in the same order as we get with a normal loop.

Let us try Object.keys() on obj object. Here is the full code from object creation to printing property names.

const obj = {
  name: "John Doe",
  age: 23
obj[Symbol("id")] = 1234;

console.log(Object.keys(obj)); // ["name", "age"]

Here also the symbol keys are omitted. Only the string property names name and age are printed.

Symbols do not auto-convert to a string

In JavaScript, we can explicitly convert one data type to another using various techniques. One common conversion is converting a data type to string. All data types have .toString() method which makes this job easy. Here are few examples.

console.log(true.toString()); // "true"
console.log(Number(123).toString()); // "123"
console.log([3, 5, 8].toString()); // "3,5,8"

In similar manner, we can convert a symbol to a string using .toString() method.

const symbol1 = Symbol("Token");
console.log(symbol1.toString()); //"Symbol(Token)";

A symbol when converted to a string, outputs the Symbol() function which created it, along with the symbol description(Token).

There are cases where JavaScript implicitly convert a data type to string. Here are two examples.

console.log(1 + "2"); // "12"
alert([3, 4, 5]); // alerts "3,4,5"

What if we try to alert the value of a symbol? It throws an error. Let us try.

const symbol1 = Symbol("Token");
alert(symbol1); // TypeError: Cannot convert a Symbol value to a string

This says that, if we want to convert a symbol to string, we need to explicitly use .toString() method. Otherwise, implicit conversion to string value results in TypeError.

Well-Known symbols

So far we learned how to create custom symbols. There are a set of built-in symbols in JavaScript called as Well-Known symbols. We can find these symbols as constants of Symbol class. There are 13 such symbols.

  1. Symbol.asyncIterator
  2. Symbol.hasInstance
  3. Symbol.isConcatSpreadable
  4. Symbol.iterator
  5. Symbol.match
  6. Symbol.matchAll
  7. Symbol.replace
  9. Symbol.species
  10. Symbol.split
  11. Symbol.toPrimitive
  12. Symbol.toStringTag
  13. Symbol.unscopables

We can find all these constant symbols, by going to browser console and type Symbol.. Browser will show above symbols in the auto complete.

Well known symbols

Well-known symbols are used by various algorithms(like for..of loop) within JavaScript specification. To understand it better, let us take Symbol.iterator. This symbol will be present as a key in any iterable object. Let us verify it.

An array in JavaScript is an iterable object. Whereas an object literal is not iterable.

// Iterable object
const arr = [2, 4, 6];

// Non iterable
const obj = {
  name: "John",
  age: 20

Now let us see the value present in the Symbol.iterator key.

console.log(arr[Symbol.iterator]); // function values() { [native code] }

console.log(obj[Symbol.iterator]); // undefined

Above statements show that, there is a Symbol.iterator key in an array, but not present in an object. We can therefore test if an object is an iterable object by checking for Symbol.iterator key.

Now let us go little more in depth. We now know, the Symbol.iterator key inside arr contains a function. If we execute that function, it returns an iterator object. Just for users who are new to iterators, an iterator object contains a next() method which returns values one by one upon each invocation. Let us try it.

const arrayIteratorObject = arr[Symbol.iterator]();

console.log(; // 2
console.log(; // 4
console.log(; // 6
console.log(; // undefined